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Some even start murderous rampages, completely emptying out a fortress that took weeks or months to build up. Many players of Dwarf Fortress have stories of dwarf colonists that have gone mad. But you can’t get in their heads and make them more happy or less sad. All of these things have the potential to make their little lives better, make them more comfortable and helping them to succeed in a hostile game world. You can make them build a structure to keep themselves warm, have them dig a pit to burn their trash or fire up a forge and smelt metal for tools. Why do mac/nix and windows have to be different? Especially considering either one actually works on windows.Image: Tarn Adams/Bay 12 Games Dwarf Fortress will crush your CPU because making history is hard Linux: /home/your user name/.config/unit圓d/Ludeon Studios/RimWorld/Įdit: Changed file path separators on windows line to match. Mac: /Users/your user name/Library/Caches/unity.Ludeon Studios.RimWorld Windows : C:/Users/your user name/AppData/LocalLow/Ludeon Studios/RimWorld #Rimworld save location how toI'll add info to the OP about x-compatibility later but for the meantime you can find information on how to use Mono in the previous thread. I want to mention, like the previous save editor, this should be Mono Compatible, if anybody on mac/linux wants to try it out for me and let me know how it works I'd appreciate it. I'll probably take some time out this weekend to polish this up a bit more, and try to push out an update. I don't know if nobody has been reporting bugs or there just isn't anything besides the couple of known issues. On top of that, my girlfriend's mmo just released a new character and I'm a nice guy so I'm letting her use my computer to she can play for a while with maxed out graphics at 60fps instead of on her computer within minimum at 15-30. My brother in law is in town for the holidays and is staying with us so things have been a bit hectic here. #Rimworld save location updateswapping the backstory slots, fixing the update link etc.) but I've been busy the last few days. That said, I' have pushed out an update by now if only for a few quality of life fixes (e.g. No problem, I intend to keep this working to the best of my abilities. Rolling changelog (these are changes as I make them, which you can expect in the next releases): I'll pretty up this thread later on as well.Įnjoy and looking forward to your bug reports. Can't attach it right now for some reason :/ #Rimworld save location downloadI will also attach the download to this thread until it is too large to attach. ![]() Those same side effects could be had from editing your save by hand. #Rimworld save location softwareThere shouldn't be any bugs that are directly caused by this software related to traits, thoughts(except one see above) or backstories however changing the above MAY have unintended side effects caused by what the game expects and what is actually there. On clicking ok when prompted that there is an update it will take you to the old thread, fixed for the next release. The UI layout has changed somewhat and works much more smoothly and is less hackish in it's implementation.īackup Manager isn't yet fully implemented, instead it will open your backup directory for you. Well, first backstories are now gender locked, although they may change your body type.Ī massive refactoring has taken place (more like rewriting) so future updates should mostly only require updating the resource definitions. What's different from the previous save editor? Now, I need something from you guys, Try your damnedest to break a save. I present to you the new and improved save editor! I know you guys have been waiting for an update to the save editor for a while. ![]()
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